Just got finished playing the newest
installment of the Call of Duty franchise, Call of Duty: Advance
Warfare and all I can say is
this is why gamers should get next generation consoles. My review may
only apply to PS4 version because that's what I own but this is what
I have to say about the game. Armed with incredible graphics that
make the cinematics look almost alive and with terrific gameplay,
this game is what Call of Duty: Ghosts
should have been. With the addition of Kevin Spacey playing the
antagonist, the campaign mode is an in depth thrill ride that sucks
the gamer into what could be a realistic look at the future of
warfare.
Playing
as a solider named Mitchel, your journey begins after a mission which
you succeeded but at great cost. After being discharged after losing
a limb in combat, you're approached by Kevin Spacey or Johnathon
Irons, owner of Atlas Corporations. Taking up an offer to join the
company to replace your lost limb and get back into combat, things
begin to unfold as chaos begins to reign on the world. One mission
after another, Mitchel begins to unravel a dark secret that reveals
Irons for who he is and his ambitions to conquer the globe. The only
hope is for a handful of ex-Atlas mercenaries, including Mitchel to
gang together with the global task force, Sentenals and brings Irons
down.
How it
turns out, you'll have to buy the game to figure out or rent it on
Redbox. The next thing that put Call of Duty on the map is the
multiplayer option. There isn't really much difference when it comes
to game modes or custom options but the one difference that was
spotted immediately is there is no currency. In previous games, you
could just usually buy what you wanted but that's not the case in
this game. If you wanted a particular upgrade or weapon, you have to
earn it, so the game developer Sledgehammer took a more traditional
approach to it. The gameplay is much more fluid and fast paced which
doesn't allow much for people who camp or snipe from a distance.
The
only problem that was hard to overlook was when I was playing with
friends, their names kept showing across the screen so when 4 or more
people are talking, it's hard to concentrate on the game. For those
who have encountered the problem and don't know what to do, just
create a party when you start you're PS4 and then go into the game.
When the game starts, just mute everyone and that way you can hear
your friends and don't have to worry about names popping up.
Everything else is pretty much the same concept with score streaks
and perks, nothing really different there. This was sledgehammer's
first chance and overall they passed with flying colors.
Anything
Call of Duty is guaranteed to make money but every now and then there
will be a bad game here and there. Like I stated earlier, Ghost
was supposed to be the first
Call of Duty for the PS4 but deep down I feel that this was more. The
graphics were incredible and life like, the gameplay was more
traditional and the replay value is extremely high. Not to mention
the DLC packs that will be coming, including the much anticipated
Zombies mode. Whatever Infinity Ward is cooking up for their version
of Call of Duty, I have this much to say. Please take notes and learn
from this because you have catching up to do.
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